I'm an indie dev from Australia. I aim for big ideas with tiny budgets. I use Unity and Blender, and recruit specific assets per project from artists and developers when greater power (and talent) is needed. I am also a novelist, DAW musician, and like most folks here, I'm my family's go-to tech support person.
I've always wanted to create games more than play them. I generally favour RPG characteristics in games, if not thoroughbred RPGs, and I love being in a world where you can't escape the flavour of it.